5:22 is a lot of change including stage Pre Season, however, as Riot has said: "All these changes are only the beginning". Stay in the 5:22, Riot also mentioned a lot of the changes related to that soldier, as well as the outcome of the match. Let's Alliance 360 points through this important change.
Starting time Matches
- Time soldiers appear: 1:30 => 1:15
- Time monsters appear: 1:55 => 1:40
Time of the game was pushed to the 15s. Evolution of the game is meant to accelerate the phase gank, inquire soon to take place. Together, these tactics will change now complete.
Gold In Time
- Gold over time:
Gold 9.5 per 5 seconds => 10.2 gold per 5 seconds - Add new features: After 12 minutes, the two members of each team at the most gold will receive 2 gold every 5 seconds (up 0.1 per minute)
Equip gained, the automatic increase of gold is quite understandable. But the increase in gold to members with at least real gold would be helpful to the minister as supporting or propensity to support forest. With more gold, they will comfortably buy yourself the defense equipment and support necessary for the game as well as teammates.
Minus
- How it works
DELETE: The inner cylinder is no longer provide armor for the next minister again
There will be no more standing side trigonometry.
INCREASING STRENGTH FOR LEGAL COUNSEL:The attack on the office often damage by the amount of base damage + 1.0 physical damage plus magical powers or 0.1 => 0.5 power of magic.
- Defenses
Armor and magic resistance BASICS: 100 => 0
RESTRUCTURING: Head will receive 2 armor and magic resistance per minute, up to a maximum of 30. Head out to increase when the game started, and the inner cylinder will start ratio when the game hits 15 minutes, and finally, Nexus barracks + main house will rise at a 30 minute match.
Head will be destroyed more difficult.
BE ENHANCED COMBAT:Head will receive 300 => 200 armor and magic resistance without guards nearby.
- blood Head
Head outside: 2000 => 3500 Hea
Head of: 2500 => 3500
barracks: 2800 => 4000
Main Building Nexus: 3000 => 4000
- Gold when defeating office
With the considerable increase blood for office, you will hardly be able to knock it over. However, with the cylindrical inner borders no longer provide for the general standing, the defense office also harder now pretty much.
Soldier
FOR MORE SOLDIERS damage: If the average level of the higher your enemy, the soldiers will cause more than 10% damage to enemy troops. If you earned more than the enemy head-protection, this damage will continue to increase by 10% with each cylinder gap.
Insider: If the average level of your team than the opponent at least 3 and you have more than 2 or more offices in a certain way, your soldiers in this way will cause additional 90% damage to enemy troops.
FOR SOLDIERS damage reduction: If the average level of the higher your enemy, damage from enemy soldiers on your troops will be reduced by the (number of different offices with some level x difference) + 1 . This number can not be reduced to less than 1.
Provides: If the average level of your team than the opponent at least 3 and you have more than 2 or more offices in a certain way, your soldiers in this way will receive less than 7 damage enemy soldiers.
- Gold defeating meelee
- Gold when killing soldiers away
- Gold car destroying artillery soldier
Thus, with this change, the team gained the advantage when traveling or focus on the enemy head-farm + clearance will be very beneficial. It will help your team can push in very strong soldier, from there, to blank out the other points on the map so you can go along to a teammate and accounting.
It's a few changes in the game, according to you, the changes will affect the outcome of the public coming into the game, as well as how to deploy tactics of the team?
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